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INTRODUCING MALCOLM SMITH 

ABOUT ME

I am Malcolm Smith, an aspiring game designer. It has always been my dream to make video games that provide the opportunity for individuals to have social interaction, reduce stress, and to simply have fun.

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I completed my B.S. degree at Full Sail University.

While obtaining my degree, I realized that I had a passion for designing and developing enemy AI and combat systems.

 

After graduating from Full Sail and continuing to work on additional projects my enjoyment of working on enemy AI remains strong.

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My desire is to find a job as an system designer or as a game designer.

Skills

  • Unreal Engine 5

  • Unreal Blueprint

  • Level Design

  • System Design

  • Enemy Design

  • Narrative Design

  • Microsoft Office & Google Docs

  • Jira & Confluence

  • Perforce​

Core Values

Player First: 

I believe that player enjoyment and happiness should come first when designing a game. If most players who play a game I make don't feel that the time they invested was worthwhile, then I feel that I have failed as a designer. ​

Hard work: 

Making games is my dream job so working long hours to research and implement features is something I'm prepared to do.

I want to make great games, and you can't do that unless you are willing to give it your all while working.

I enjoy spending hours working inside of game engines and designing mechanics because it feels like what I was meant to do.

Always Improve: 

I believe that improving yourself and your work is essential

I want to learn new skills to constantly improve and make my work better.

I want to finish a project and say that it was better than the last one, but I still want to strive for something even better.

I'm new to the gaming industry and still have a lot to learn so I want to keep learning and improving so that I'm seen as a valuable asset to any team.

Strive for Greatness: 

I want to make great games, not mediocre ones.

When players play a game I worked on, I want them to see the passion and dedication that went into making it.

I never want the player or myself to feel that a game was phoned in.

Favorite Games

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borderlands-2-pc-mac-game-steam-europe-cover_edited.jpg
Battlefront_copy.webp
call-of-duty-black-ops-cover-i8700.jpg
kenshi-pc-cdkeys.jpg
222282-sid-meier-s-civilization-v-special-edition-windows-other.jpg
2213886-box_halo3.png

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